Monday night - ZBrush - a dynamesh sketch, just playing about with shapes.
Well, I just discovered that I had finished off the fore arms twice - I have to pay better attention to what I do with project files on removable HD between work and home. So after in inadvertently reworking some parts I didn't need to - now I am wondering whether I should finish him off at all or just move on? Kind of well over him now - he needs veins, subcutaneous fat, pores and wrinkles. Will have to do a quick sketch tonight to get him out of my head.
As part of my on-going experiments with photogrammetry I have been photographing workmates guerilla walk around style, then using Agisoft to create meshes to play with in Z Brush/3DCoat. I shot Kait about two weeks ago but hadn't gotten around to posting my first pass results - initially I didn't get as good a result as I did with Ian - I guess that could be to do with the fact that there are less points of interest on her face (i.e. wrinkles and facial hair).
Anatomy ecorche study of classical marble sculpture.
I completed my anatomy on-line studies with Scott Eaton about two weeks a go.
Overall the course was pretty intense - some people are still working through the material and I know I will need to revisit sections again to reinforce my understanding of human anatomy.
So just a quick post of one of the results of the course - an ecorche of a classical marble statue from the Louvre (one of the three in his exercises). I do have to go back re-watching some of his video sections, specifically the fore-arms and upper back videos while I still have my video subscription as I know these areas of understanding are still a little hazy.
It has certainly made me level up in my understanding of anatomy - even though I had a lot of the books Scott mentioned I hadn't spent the time in understanding them or doing draw over ecorche studies.
I hope to post some additional ecorche studies of the human body soon - who knows maybe even with the Latin names of the muscle groups, it certainly will help me remember them.
I took some photos of colleagues yesterday at work - using Agisoft Photoscan with reasonably good results to generate meshes last night. A good starting point for a life sculpt, or perhaps Ian needs the body of a centaur?
VFX artist and sometimes animator, this is my blog.