Water Seller update 03/21/2011
Add Comment Troglodyte WIPS 03/21/2011
I have been workingon this guy for a while - modeling up a hyper muscled man thing (Troglodyte is my working title for character- I was based him off of early Urukai/cave troll concept sketchs ) My aim is to eventually rig this character up aiming to demonstrait a knowledge of anatomy, modelling for deformation and quality skinning/rigging in Maya (as well as good texturing – a given) for my reel. Busy working on the the base 3DCoat sculpt long before I retopo and take into Zbrush for detailing - I have been looking at reference of a wierd body building phenomina called roidgut - where the abdomen is distended but still muscled - I wanted a strong mans big belly not just pure fat, it will probably hang more in the finished version and a little softer looking than it currently is. MadMan Facial anim test 03/21/2011
Just a quick test with blending layers in ZBrush - which will be transfered into Maya a la the new Blend Shape plug in for Maya - which I have to say it pretty darn cool- see here on the ZBrush Forums for more info here | JakeCharacter artist and sometimes animator, this is my blog. ArchivesDecember 2011 CategoriesAll |



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